Quick Draw is basically a get back on stage free card if your opponent can't guess when you use it, and Aether still isn't that bad even with the nerfs. 14% (clean body), 11% (clean blade), 9% (late), A lunging, two-handed upward slash. Ultimate and sharing related content. Ike is a moderately heavy character with slow, but powerful attacks and a high KO abillity. You can check out the Radiant Dawn outfit in the image above. | Xbox Series X Review: Microsoft's Powerful Next-Gen Console is Still Lacking Its Killer App We’ll be updating this guide with more details as we get them. However, Ike has been less popular since MkLeo dropped him in favor of other characters. No part of this site or its content may be reproduced without the permission of the copyright holder. For more info on other aspects of Super Smash Bros Ultimate, head over to our Super Smash Bros. Moderately slow, but one of the most damaging pummels in the game. Specifically, the changes that have been made since his last appearance. Evading Bowser's Bowser Bomb with Ness on Gaur Plain. While several of his attacks now have increased power, it has been reduced on some of his other moves, most notably with up tilt and his aforementioned forward aerial. Forward aerial's damage output was restored to its SSB4 level (albeit with minimally compensated knockback) and its ending lag was noticeably decreased, which make it safer and more effective for combos and especially edge-guarding. When coupled with its high damage and knockback for its speed, long horizontal range, and low landing lag, it is one of Ike's most viable approach and KO options. In the Japanese version, the voice clips are reversed. Fortunately, Ike has received even more buffs in 8.0.0, with his already excellent KO power becoming even stronger, thanks to changes to his dash attack, forward aerial and Aether. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Wasted Moveset Potential" - Page 2. User Info: empireoffire. Ultimate Ike Guide, we will guide you on how you can play with Ike in Super Smash Bros. Tekken 7. The Last of Us Part 2 Takes Home Top Prize at The Game Awards: Here Are All the Winners. Ike's combo potential is also respectable, with his neutral aerial being his best combo starter. As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. When patch 8.0.0 dropped, Ike received numerous buffs and a nerf. Ultimate. ... though Sonic will be put in free fall if used in the air. Combined with his much slower grounded mobility relative to the cast, this hinders Ike's approach. His forward smash deals among the highest damage and knockback out of any smash attack, with the clean hit being able to KO most opponents at a mere 75% at the center of Final Destination. Although his neutral aerial was weakened, his combo game has remained strong thanks to improvements to down tilt, while neutral aerial remained as a viable combo tool. He then leaps upward, catches Ragnell while its blade is still aflame, and unleashes a devastating series of slashes alongside a thrust, a wheel kick, and a roundhouse kick. When fully charged, the slash is strong enough to KO middleweights at around 120%. News, Reviews, and Guides for Switch, PS4, Xbox One, PC, and more! It possesses a clean hit during the arc itself, and a late hit as a shockwave when Ragnell hits the ground. Super Smash Bros Ultimate | SSBUIKE: Gameplay Tip, Moveset, Final Smash, Unlock. A lot of people said that Sonic easily has the laziest and most uninspired moveset in the entire Smash franchise. Ike's default fighter spirit can be obtained by completing Classic Mode. Thanks to his faster jumpsquat, Ike is able to combo with his down throw at low percents more reliably. As a result, this iteration is generally considered to be his best one in Smash yet, achieving arguably the best tournament results relative to his previous incarnations. Although this can be seen as a nerf, it also serves as an indirect buff to allow Ike to rely less on his neutral aerial and instead use more moves and not have a one-dimensional linear gameplan. Quick Draw travels a strictly horizontal distance, and Aether leaves him vulnerable to many attacks when ascending, especially counters and projectiles. A left-handed punch, followed by a right-legged front kick, followed by a kneeling downward slash. Each fighter spirit has an alternate version that replaces them with their artwork in Ultimate. The move hits from the front and the back of him (the back hit starts on frame 32), with the clean back hit sporting considerably more power than the front. ... Events. Combined with the size reduction of most stage's ledges, Ike's recovery remains highly exploitable due to Aether's short horizontal recovery distance, and Quick Draw not receiving changes to help its recovery potential. We’ll take a look at Ike’s Final Smash, Alternate Costumes and provide some screens of him in action as well. IKE COMBOS/MOVESET SUPER SMASH BROS ULTIMATE (HOW TO PLAY IKE) (IKE GUIDE) Skip navigation Sign in. Additionally, Ike possesses great, disjointed reach throughout his moveset. As mentioned earlier, he possesses slow movement speed (especially on the ground), which causes him to struggle against quick, agile characters like Zero Suit Samus and Pikachu. 2. Completing it as Ike has Victory Is Near accompany the credits. Most of his moves involve slashes, thrusts, and summoning great, big gouts of fire with his blade. Like forward smash, the clean hit boasts impressive damage and knockback; however, its slow startup at frame 25 and very high ending lag leave it very punishable. - Page 5. Due to its hitting on frame 7, it is Ike's fastest tilt attack. In this Super Smash Bros. Ike is â¦ His aerials and tilts can be safe, with input lag online, which perfect shielding, one of the important things in the game, is harder to perform. Ike . Regardless, Ike is still considered a viable character in competitive play, and active players like Ryuga have achieved respectable results with him. For Super Smash Bros. Ike's power is a staple of his character; in addition to his moveset having some of the strongest attacks in the game, rage further supplements his fearsome KO potential. Due to its hitting on frame 7, it is Ike's fastest aerial. Smash Ultimate MW: Chorus Kids, Morrigan, Arle, Travis Touchdown, Marx. Michihiko Hagi reprises his role in the Japanese version now providing new voice clips, and Greg Chun now voices Ike in English version, reprising his role from Fire Emblem Heroes, replacing Jason Adkins who voiced him in Brawl and Smash 4. MkLeo, who has dropped Ike, has been playing him more often online. Ike has received a mix of buffs and nerfs from game updates, but has been buffed slightly overall. It has the lowest landing lag out of Ike's aerials, and its hitboxes have a long duration, provide wide coverage around and below Ike, and launch opponents vertically. He has an unhealthy obsession with Super Smash Bros. Quick Draw takes less time to fully charge. Monthly Weekly Agenda Archive. A spinning back kick. New fighter moveset breakdown!! Yez as an example has done very great in online major tournaments, his first notable result is The Box, then has been doing well in Super Smash Galaxy and Smash Out Breast Cancer placing mostly in Top 8, he had also won a tournament: The Box: Lunch Box 6. Ultimate, something he can use to craft or repair broken weapons.However, Steve (or other fighters) can attack the crafting table to break it. His return was confirmed at the E3 2018 Conference on June 12, 2018. Additionally, Ike can start combos with his down throw at low percentages, leading to moves such as up tilt, up aerial, or Aether. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Who has the worst moveset?" Fittingly for a heavyweight, Ike's endurance is respectable at the cost of generally poor mobility: while he has above-average air speed, traction, falling speed, fast falling speed, and gravity, he sports the 14th-slowest walking speed, the 13th-slowest dashing speed, a below-average initial dash, low jumping height, and the 8th-lowest air acceleration. Mobile-friendly Frame Data for Ike in Super Smash Bros. Other notable attacks that possess great damage and knockback include his forward tilt, up tilt, dash attack, back aerial, up aerial, and down aerial. His worsened grabs also force him more to use his range to punish opponents. For a gallery of Ike's hitboxes, see here. Finally, his down tilt has low knockback scaling and launches at a mostly vertical angle, making it a consistent, reliable combo starter at most percentages. When coupled with its respectable damage output, moderate knockback and its last hit's impressive range, it is very useful as a close-range option. For other uses, see Ike. Ike's recovery definitely isn't the best, but he has a way better chance of getting back on stage than a lot of characters in Ultimate. 1. Several of Ike’s animations have been tweaked including idle, victory, jumpsquat, and Eruption. •The enemy has increased defense when the enemy's at high damage, •The enemy has super armor but moves slower, •The enemy has increased melee-weapon damage and move speed. An overhead arcing slash starting from the front. However, it is arguably the slowest forward smash in the game, taking 84 frames to complete (the most of any forward smash). Unlike his previous appearances, Ike is now an unlockable character, his Path of Radiance and Radiant Dawn designs are both available for selection, and Greg Chun has become his English voice actor since succeeding Jason Adkins as of Firâ¦ He is slow, but he has decent range and power behind his attacks to make him a real threat. His neutral aerial, which was once his best combo starter and his main neutral tool, now has more knockback, allowing for fewer followups, most notably his up aerial for a kill confirm. In midair, it renders Ike, 6% (clean hit 1 clean), 4% (late hit 1), 2% (hit 2), 1% (hits 3-5), 3% (descent), 6% (landing), 5% (hit 1), 3% (hit 2), 2% (hits 3-15), 5% (hit 16), 4% (hit 17), 10% (hit 18). As a result, the move is unreliable to use except for hard punishes or reads. There’s one based on his design in Fire Emblem: Radiant Dawn, and the rest are color variations. spoiler. He is one of the fighters found in the Mysterious Dimension sub-area, being an obligatory unlock before the next necessary fighter battle, Meta Knight is encountered, and after Greninja has been awakened. Search. Ike is a tall heavyweight swordsman hailing from the Fire Emblem series, being tied for the 13th-heaviest character in the game with Wario, Ridley, Simon, and Richter. 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